I’m Aidan Bacon, a freelance and indie game developer based in southern California. I’m always striving to create projects that are interesting, fun, and novel.

I studied computer science and game design at UC Santa Cruz and I have strong generalist skills, being able to work on programming, art, design, and UI/UX for games and software. If you’d like to know more about my skills or are interested in hiring me, my resume is available below

I’ve been programming for almost a decade on teams from 2 to 80 people. Code style is very important to me and I care about clean, maintainable systems. Check out some of my projects below.

Before I started making games I was a digital painter and 2D artist. I still use many of these skills in my game projects, and this background helps me communicate more clearly with other artists.